With Stardew Valley back in the news, it's a terrific time to how nice videogames can be. Games about building things, and raising animals, and helping cute little people with everyday problems. My Time At Portia is just such a game, and it's building on the legacy of some of the best titles in its genre for an adorable bit of adventure with self-described visual influences from films like Castle in the Sky and Nausicaa.
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Portia is a town at the edge of the known world, and you've been left a workshop there where you can build a new life. Gather materials, craft new tools, forage for resources, and eventually upgrade yourself to be the best workshop in the land. All the stuff you'd expect from a game of this type, but implemented with loads of charm.
The big focus is on a lovable set of townspeople to befriend (or romance), with their own schedules, jobs, and behaviours to explore. Of course, if you just need to swing a sword, there will be dungeons to explore and monsters to slay, netting you access to ever more exotic items and materials.
There's currently a substantial alpha demo on Steam, and while it's definitely rough around the edges in its early state, it's a tremendously promising start. My Time At Portia is coming via Chinese studio Pathea Games, and Team17 have announced they'll be partnering to publish the game. It's currently stretching to meet a modest funding goal on Kickstarter, but with the aid of a publisher it seems the title will come to life regardless.
My Time At Portia is set to hit Steam Early Access early next year.